Play 101- Lesson 5

Entry Issues - Answers

 

Exercise 1 – Recognizing Entries

1. 2

2. 1

3. 1

4. 3

5. 0

 

Exercise 2 – Creating Entries

1. Drive out the A

2. Lead to the K

3. Lead to the Q

4. Drive out the A & K

5. Give up 1 trick

 

Exercise 3 – Preserving Entries

1. K first

2. Duck trick

3. Q first

4. Duck twice

5. Overtake Q

 

Exercise 4 – Estimating the Number of Entries Needed

1. 1

2. 2

3. 2

4. 2

5. 0 (use A)