Play 101- Lesson 5
Entry Issues - Answers
Exercise 1 – Recognizing Entries
1. 2
2. 1
3. 1
4. 3
5. 0
Exercise 2 – Creating Entries
1. Drive out the A
2. Lead to the K
3. Lead to the Q
4. Drive out the A & K
5. Give up 1 trick
Exercise 3 – Preserving Entries
1. K first
2. Duck trick
3. Q first
4. Duck twice
5. Overtake Q
Exercise 4 – Estimating the Number of Entries Needed
1. 1
2. 2
3. 2
4. 2
5. 0 (use A)